	// image object.



EnemyType backgroundObject smallplanetshadow
//SwoopPath 
//ContinuousSwoopPath 

Size 10
DoesRotate true
AbortPathAtScreenBottom true
isVulnerable false
mustkilltoadvance false

//BulletSize 2.0
//BulletType Yellow
//Color 1 1 1 1
//hitPoints 1

